For Humans:
Height is 5'9'' + (3*STR-CON)'
Weight is 11 + (STR+CON-AG)/2 stone.
Q: How does the race mods for Height and Weights work?
For other races the heights are modified by a sequence where every +5 categories height doubles (5', 6', 7', 8', 9', 10', 12' etc) and every +2 categories weight doubles (2lb, 3lb, 4lb, 6lb etc).
For other races the heights are modified by a sequence where every +5 categories height doubles (5', 6', 7', 8', 9', 10', 12' etc) and every +2 categories weight doubles (2lb, 3lb, 4lb, 6lb etc).
If CON=STR and agility is average then the formula become:
Height is 5'9'' + (2*STR)'
Weight is 11 + STR stone.
This simple formula takes an average build (5'9'', 11 stone) then varies it for the character's strength (assuming that strength is strongly related to body mass) whilst maintaining a similar build.
If CON<STR then you become slightly taller and less heavy (i.e. weedier).
If CON>STR then you become smaller and heavier (i.e. stockier).
If you’re agile then you’d expect to be of slighter build,
and not overly tall. So you can’t make the person slighter by making them
taller, you have to make them more compact. Hence AG affects only weight.
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